Command (spell)

School: Enchantment [Compulsion]

The caster of a command spell gives the subject a single command, which it obeys to the best of its ability at its earliest opportunity if its willpower is not high enough to resist. The commands may be chosen from the following options: Approach, Drop, Fall, Flee, or Halt.

Other Forms
A scroll of command can be cast by anyone who has the ability to cast divine spells, and crumbles after it is used.

A wand of command has a predetermined number of charges, and can be activated by anyone who has the ability to cast divine spells.